#include "types/common.h"
#include "types/attr.h"

#ifndef _record_h_
#define _record_h_

struct RecordId
{
	UNIT32 block_num;
	UINT32 slot_num;
};

typedef UINT32 * RecordData;

struct Record
{
	RecordId id;
	RecordData data;
};

struct RecordList
{
		vector<AttrInfo> attributes;
		vector<RecordData> records;
};

#endif
